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AI Insights · Timothy · April 2024

Top 5 Sandbox-like Games on iOS in Europe, Q1 2024

An overview of the performance of the top 5 sandbox-like games on the iOS platform in Europe during the first quarter of 2024, based on data from Sensor Tower.

Top 5 Sandbox-like Games on iOS in Europe, Q1 2024

In Q1 2024, the top 5 sandbox-like games on the iOS platform in Europe demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Roblox from Roblox Corporation saw a robust start to the quarter with weekly revenue peaking at approximately $2.7M in the first week of January. Revenue fluctuated throughout the quarter, ending at around $2.3M in the last week of March. Weekly downloads started strong at 374K but experienced a decline, reaching 224K by mid-March, before bouncing back to 257K in the final week. Active users began at 8.2M, dipped to around 7.3M in early February, and then climbed back up, closing the quarter at 7.9M.

Block Craft 3D: Building Games by Wildlife Studios had a mixed performance. Weekly revenue was relatively stable, starting at $5.7K and ending at around $3.9K. Downloads fluctuated, with a peak at 66K in the first week of January, and a low of 46K in mid-March before recovering to 52K by the end of the quarter. Active users showed a slight decline from 402K at the beginning of January to 382K by the end of March.

MultiCraft — Build and Mine! from MultiCraft Studio had modest revenue figures, starting at $333 and ending at $564. Downloads were more consistent, starting at 48K and closing at 31K. Active users saw a downward trend from 213K in early January to 169K by the end of March.

ZEPETO: Avatar, Connect & Live by NAVER Z Corporation showed a steady revenue stream, beginning at $61K and ending at $48K. Downloads started at 33K, dropping to around 21K by mid-March, and then slightly increasing to 21K by the end of the quarter. Active users remained fairly stable, starting at 241K and ending at 222K.

Melon: Sandbox by Payge Ltd experienced a gradual increase in revenue, starting at $1.8K and ending at $2.2K. Weekly downloads showed a positive trend, beginning at 19K and peaking at 24K in early March, before ending the quarter at 22K. Active users remained stable, starting at 530K and slightly increasing to 535K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024